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Max Lange's Attack.

P-K4 P-K4
Kt-KB3 Kt-QB3
P-Q4 PxP
B-QB4 Kt-B3
O-O B-B4

Black tries to maintain the advantage of the Pawn plus, White aims at throwing the Black pieces into disorder.

P-K5 P-Q4

This counter-attack develops QB and Queen but abandons the King's side. Steinitz, consequently, proposed 6 ... Kt-KKt5. If White, analysing superficially, then tries an impetuous attack, the weak troupe of the aggressor is soon repulsed, viz., 7 BxPch. KxB; 8 Kt-Kt5ch. K-Kt1; 9 QxKt P-Q4; 10 P-K6 Q-B3. Again 7 P-KR3 KKtxKP; 8 KtxKt KtxKt; 9 R-K1 P-Q3; 10 P-B4 P-Q62333ch.; 11 B-K3 PxP; 12 QxBP Q-R5; 13 Q-B2 QxQch.; 14 BxQ BxBch.; 15 KxB B-K3. Black has no difficulty in overcoming such premature assaults and thereby gaining an advantage. The right plan for White is to play safely. 7 B-B4. Now 8 (]P-KR3 is menaced. Hence 7 ... P-Q3; 8 PxP PxP; 9 R-K1ch. K-B1.

10 P-KR3 Kt-B3
11 QKt-Q2 B-B4
12 Kt-Kt3 Q-Kt3

The possibilities are numerous. White can hardly claim an advantage.

The Max Lange attack is provoked by Black's sixth move. 6 ... P-Q4.

PxKt PxB
R-K1ch. B-K3

Black may answer 8 ... K-B1, but the King remains there exposed a long time, for instance, after 9 B-Kt5. The strategy of Black should be to try for safety and counter-attack by means of Castling Queen's side.

Kt-Kt5 ...

If 9 PxP R-KKt1; 10 B-Kt5 B-K2; 11 BxB QxB; 12 KtxP R-Q1; 13 P-QB3 RxP; Black is well developed. 14 Q-R4? K-B1! whereupon the KXP is weak. After the Knight move, on the contrary, the development of Black is hampered, since 10 XxB followed by 11 Q-R5ch. winning the Bishop is a menace. By this threat White retains the attack.

9 ... Q-Q4
10 Kt-QB3 Q-B4
11 QKt-K4 B-KB1

The right move since the King's wing needs support. If 11 ... B-Kt3, Black's Queen's wing remains very strong, but at the expense of giving up resistance on the King's side, wherefore the Black King then cannot obtain a safe post. White would reply to 11 ..., B-X3 by 12 PxP R-KKt1; 13 P-KKt4 Q-Kt3; 14 KtxB PxKt; 15 B-Kt5, thus preventing Castling Queen's side and forcefully menacing 16 Q-B3. A celebrated game - White: Marshall; Black: Dr. Tarrasch. - took the following course, 11 ... O-O-O; 12 KtxQB PxKt; 13 P-KKt4, Q-K4; 14 PxP KR-Kt1; 15 B-R6 P-Q6; 16 P-QB3 P-Q7; 17 R-K2 B-Kt3; 18 K-Kt2. In the long run the Black Pawn on Q7 is untenable. The Knight on K4, soon supported by P-B3, dominates the centre. Therefore, the retreat of the Bishop 11 ..., [!)B-KB1 is well founded. Apparently 12 P-KKt4 refutes the move, but in reality no. Black would defeat the attempted refutation by 12 ... QxP ch.; 13 QxQ BxQ; 14 PxP BxP; 15 Kt-B6DoubleCheck K-B1; 16 KtxB P-KR4! Taken all in all, White can hardly do better than

12 KtxBP KxKt
13 Kt-Kt5ch. K-Kt1
14 RxB PxP
15 P-KKt4 Q-Q4

Not 15 ... Q-Kt3 on account of 16 Q-B3.

16 RxP P-KR4
17 R-Kt6ch. B-Kt2
18 Kt-K6 K-B2

White to play.

There is plenty of play in it on either side.