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The Petroff Defence or Russian Game.

P-K4 P-K4
Kt-KB3 Kt-KB3

Black replies to the attack on his KP by counter-attacking the White KP.

KtxP P-Q3

It would not be advisable to answer with 3 ... KtxP immediately, viz.: 4 Q-K2 Q-K2; 5 QxKt P-Q3; 6 P-Q4 P-KB3; 7 Kt-QB3 with an obvious advantage.

Kt-KB3 KtxP
P-Q4 P-Q4

Now White wants to drive off the Black KX. Black will fight to maintain it in its position.

B-Q3 Kt-QB3

Rather faulty would be 6 ... B-Q3; 7 O-O B-KKt5; 8 P-B4 O-O; 9 Kt-B3, and White has the superiority in the centre.

O-O ...

To bring the King into safety before the centre by exchange of Pawns is opened to the officers.

7 ... B-K2
QKt-Q2

The Knight avoids B3 so as to keep the QBP mobile.

8 ... P-B4
P-B4

9 ... B-K3

If 9 ... Kt-Kt5, White retreats to B-X1.

10 PxP BxP
11 R-K1 ...

White has attained his object of driving off Black's Knight on K5. But White may also continue:

10 R-K1 PxP
11 KtxKt PxB
12 Kt-B5 B-Q4
13 B-Kt5

with attack.

Again

9 ... KtxKt
10 BxKt O-O
11 Q-Kt3

and White has the best of it.

All in all, the early advance of the KBP does not seem advisable.

8 ... B-KB4
R-K1 KtxKt
10 QxKt ...

Black may here play 10 ... BxB or 10 ... B-Kt5. White has retained the advantage of the first move, no more: As an instance 10 ... BxB; 11 QxB O-O; 12 B-Q2 B-B3; 13 Kt-K5. Or else 10 ... B-Kt3; 11 Kt-K5; or 10 ... B-Kt5; 11 Kt-K5. Inadvisable seems 10 ... Q-Q2 because of 11 B-Kt5.

Returning again to the main variation, let Black retreat his advanced post.

8 ... Kt-B3
P-B3 O-O
10 Kt-K5 ...

And now White will fortify his advanced Knight or force Black to exchange it and will then be able to recapture with QP and to assail the adverse King by a mass of Pawns. White has the initiative. White may also follow another plan. 3 KtxP P-Q3; 4 Kt-KB3 KtxP; 5 Q-K2 Q-K2; 6 P-Q3 Kt-KB3; 7 B-Kt5 QxQch. (or B-K3, or QX-Q2]; 8 BxQ Kt-Q4. A very complicated Ending will ensue, where the minor pieces predominate.

A principal variation, where White tries for too much.

P-Q4 P-Q4
B-Q3 Kt-QB3
O-O B-K2
R-K1 B-KKt5

Black can reply by counter-attack. If 9 BxKt PxB; 10 RxP BxKt;
White cannot reply 11 PxB on account of 11 ... P-B4; [! 12 R-B4? O-O; 13 P-Q5 B-Kt4 and regains at least his P).

P-B3 P-B4
10 P-B4 B-R5

Black obtains counterattack, since White has made too many Pawn moves.

11 BxKt QPxB
12 P-Q5 O-O

with advantage