Black to move will draw.
1 ... K-B2
Now the Black King fights the White one, preventing its advance.
2 P-Q5
K-Q2
The Pawn on Q5 is a hindrance to its own King by preventing it from taking the Opposition against the adverse King.
3 P-Q6
K-Q1
The best move! If 3 ... K-B1 instead, White would gain the Opposition with
4 K-B6 and win with
4 ... K-Q1;
5 P-Q7
K-K2;
6 K-B7.
4 K-B6
K-B1
5 P-Q7ch.
K-Q1
6 K-Q6 ...
White is forced to make this move or he loses his Pawn, but now Black is stalemated and the game Drawn.