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Black to move will draw.

1 ... K-B2

Now the Black King fights the White one, preventing its advance.

P-Q5 K-Q2

The Pawn on Q5 is a hindrance to its own King by preventing it from taking the Opposition against the adverse King.

P-Q6 K-Q1

The best move! If 3 ... K-B1 instead, White would gain the Opposition with 4 K-B6 and win with 4 ... K-Q1; 5 P-Q7 K-K2; 6 K-B7.

K-B6 K-B1
P-Q7ch. K-Q1
K-Q6 ...

White is forced to make this move or he loses his Pawn, but now Black is stalemated and the game Drawn.